* Jump spell. (Escape combat) [Done, Installed]
* Temporary room flags or room spell flags. (Timers need to be added)
* Darkness spell. (Need to add new room flag) (Mage)
* Sunlight spell to counter darkness. (Mage)
* Silence spell. (Need to add a new room flag) (Mage)
* Naturalize spell. (Removes all special room spells) (Druid)
* Blocking spell. (New new room flag, temporarily prevents recall from a room) (Cleric)
* Dirt kick skill. (Blinds opponents) (Ranger/Barbarian)
* Tangle skill. (Keeps opponents from fleeing) (Ranger)
* Trip skill. (Knocks a player off their feet, less likely to dodge/parry/hit when not standing) (Need to implement new flag) (Barbarian)
* Fix an issue with TS spell.
* Have items with spells also assign a level. (TS amulets for instance)
* Healing liquid that can be used in fountains/bottled.
* Random mob generation.
* Random exit protocol.
The latest version notes will be posted here.
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Implementor, of course.
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