Search found 9 matches

by KrakenSire
Sun Oct 08, 2017 6:00 pm
Forum: Area Writers
Topic: Questions needing answered
Replies: 2
Views: 3032

Re: Questions needing answered

Ask away. I'll try to provide two answers for all questions. One will likely be the correct answer, and the second will be wildly incorrect. Roll the dice.
by KrakenSire
Sun Oct 08, 2017 5:57 pm
Forum: Ideas
Topic: Single Tier Classes
Replies: 4
Views: 4036

Re: Single Tier Classes

Personally, I like the classes. However, with the multiclass code, they are not relevant classes. I think, perhaps, adding them as tiers would be really cool.

Cleric -> Paladin
Mage -> Necromancer/*INSERT GOOD ALIGNED TIER CLASS*
by KrakenSire
Sun Oct 08, 2017 5:52 pm
Forum: Ideas
Topic: Expanding Randoms
Replies: 3
Views: 3534

Re: Expanding Randoms

Random areas? That is a interesting idea.

My concept is to sort of do an Elder Scrolls style of area building. A lot of different smaller dungeon type areas littered throughout and between the larger, more game driven areas. Random Dungeons would be awesome.
by KrakenSire
Sat Sep 23, 2017 6:26 pm
Forum: Ideas
Topic: Expanding Randoms
Replies: 3
Views: 3534

Re: Expanding Randoms

Alright, I promised to expand on this idea, and here it is. I hadn't put a terrible amount of thought into this. It sort of just popped up in my head as I was talking to Syriac about installing my new connector zone. Initial thoughts: Random mobs, I think, would add another variable to an already dy...
by KrakenSire
Fri Sep 22, 2017 1:27 am
Forum: Ideas
Topic: Expanding Randoms
Replies: 3
Views: 3534

Expanding Randoms

I'll expand on this idea a little later, but I have to head out. Wanted to get it down before I forgot about it.


Random mobs! Same concept as random equipment, but with random mobs popping up.

It'd be cool to see a random Goblin roaming around, or something similar to that.
by KrakenSire
Fri Sep 22, 2017 1:07 am
Forum: Ideas
Topic: Single Tier Classes
Replies: 4
Views: 4036

Re: Single Tier Classes

Paladin -> Crusader?

You seemed undecided on the Paladin Tier name. That was the first one to pop into my head.
by KrakenSire
Tue Sep 19, 2017 12:42 am
Forum: Area Writers
Topic: New Build Location
Replies: 0
Views: 4395

New Build Location

I started on a connection zone north of Island and Volcano just north of Midgaard. As the zones stretch north, the builds need to get colder in description and idea. I'd like to move Taz's sorry ass to this new land at some point. I don't feel like that zone really fits where it is at. Because of wh...
by KrakenSire
Tue Sep 19, 2017 12:19 am
Forum: Ideas
Topic: Ranger Tier
Replies: 3
Views: 3254

Re: Ranger Tier

Ghost: I think a combo of sneak/hide would be better. It suits the class more than a magical invisibility. Sharpen Blade: Rather than a perm affect, give it a temporary one. You'd have to resharpen your blade as it would dull with use. Root: Mostly just a terminology issue for me here. Perhaps snare...
by KrakenSire
Tue Sep 19, 2017 12:04 am
Forum: Area Writers
Topic: (Ancient Magic) (Glowing) the Area Builder Society Medallion
Replies: 2
Views: 4039

Re: (Ancient Magic) (Glowing) the Area Builder Society Medallion

I'll happily write one of the Minotaur HTs. If I can remember how to do the mprog, I'll write in the dynamic shops like I had attempted a few years ago. They were working, but I never finished the area. Unfortunately, that was lost to time. It looks like it's time to spam your logs, Sy. You know how...

Go to advanced search